Foamblock's electric-car-building STEAM experience. All the benefits of the scratch build, with the efficiency of a kit-build.
We created Project Zephyr with the goal of helping young people find an activity that suits them, that they love and can do passionately. A person who finds this provides themselves with sustainable living and the world with a healthy, happy, productive individual
We've built on years of educational experience and research focusing on answering one of students most important questions "What do I do after school?". Project Zephyr sends students aged 12+ on a learning journey where they have the opportunity to delve deep into STEAM while also learning about business, law, marketing, teamwork, leadership and more.
Project Zephyr splits into two parts, the practical, and the social, where students together with staff discuss their discoveries during the practical part. Foamblock provides institutions with our custom-designed mapping algorithm to aid students in discovering their individual path after school.
The entire experience is student-led and can be done anywhere an institution has the staff able to ensure students safety when using basic DT workshop tools. Project Zephyr comes with all the hardware, as well as all the necessary teaching materials for institutions to put this into practice efficiently with minimum setup time.
We believe that Project Zephyr can truly change the way a student learns and prepares for life after school.
Project Zephyr in Numbers
- Six years of successful operation
- 8 cars built
- Group Sizes reccomended up to 5/car
- 1 staff member/2 cars
- 60sqm workshop space / 2 cars
- 1-1.5 academic years to do *
- Over 100km/h top speed**
- 205Nm of torque
* 2h/week - estimate given is upper bound, can be <1y
**Speed can be limited electronically
To achieve our goals we said from the beginning "this cannot be a kit car" and we stuck to that. By having a kit, you restrict the students options, their depth of thinking and opportunity to problem solve.
By having a full-scratch build, you cannot offer it to inexperienced students restricting your impact.
Project Zephyr must be practical across a large range of abilities and technical equipment.
We combined the kit concept with the scratch build concept and took the best from both worlds and added some magic of our own.
You don't have to worry about unknown extra costs, complicated extra tools or specialised staff. Everything you need comes together with Project zephyr and you will get an awesome teaching experience and insanely fun end result with each group that tries it.
Project Zephyr was built to be over 70% reusable as-is after the first build. It can be disassembled for use by the next student group. Over 65% of Project Zephyr can be re-used as-is for 5+ years*.
As a result, Project Zephy becomes incredibly cost effective due to the low yearly running costs allowing you to get a quick ROI.
Of the less than 35% which cannot be re-used, over 90% is recyclable or biodegradeable**.
*reusability is subject to the end-users application of the product.
**recyclability depends on the recycling facilities in your local area.
If, for example, you decide to educate your students on the mechanics of car crashes to teach vehicle safety by smashing your vehicle (with a dummy driver) into brick walls at top speed, less will be re-useable.
What do I need to do this?
"If you can't explain it simply, you don't understand it well enough" - Albert Einstein.
A room you can use as a workshop ~30sqm/car.
Basic power tools: Drill, Jigsaw etc
Hand tools: A rubber mallet, Hacksaws, Wrenches, Allen keys etc.
An individual that can safely supervise and teach students using the tools mentioned above.
Surely you would need an automotive engineer to teach this right?
If you have one thats fantastic, however it is not a requirement. Project Zephyr comes with a full package of training materials.
As long as your staff can ensure the students safety in the workshop we provide everything that you need in detailed videos so that you can learn the A-Z on Project Zephyr.
The videos can also be selectively shown to students rectly should you wish to do so.
It was a fun and challenging experience .
100% definitely, this is how I discovered that I want to do Engineering at University - what you learn here can be applied in many places
I would definitely recommend it. Its a great way of discovering yourself, discovering your abilities - overall I think its a great experience that might be useful for your future career.
We got to see the northern lights - it was aaabsolutely
What's in the box?
Based on your needs, you will receive everything you need to build your car:
Raw materials - Pipes, bars, sheet metal etc.
Basic components - Brakes, Wheels, Steering wheel etc.
Assembly equipment - Nuts and bolts etc.
Teaching materials, staff training, step-by-step how-to video guides and more.
Everything you need to know to run Project Zephyr within your institution.
What's in the box to the left? That's a car built by students from the British School of Bucharest.
We designed Project Zephyr to be more than just a STEAM course. We also wanted to build something that students can use to discover what they want to do in their career.
We have built the Project Zephyhr curriculum in tandem with our custom-designed mapping algorythm to teach students how to voluntarily introspect while also learning transferable skills.
Introspection is fundamental to self-understanding. The better you know yourself, the better you can establish what sort of things you enjoy, thus increasing your chances of finding out what you would like to do after school leading to a more satisfying and rewarding life and career.
It is a schools job to guide and encourage students to discover their passions. The earlier this occurs the better for the student as they can pick the courses that can help them realise their passion.
That is why we strived to make Project Zephyr accessible as early as possible.
Being multidisciplinary is vital in today's world.
Whether you're a university or a secondary school, you can use the project as a fun kit activity, teaching students teamwork, communication and practical skills using only basic tools. You can also customise your plan to teach advanced concepts in-depth such as lithium battery management systems using high tech equipment.
Subjects can range from year 7 to year 13 and beyond into higher education.
From simple algebra to advanced calculus and engineering formulas
Management and Leadership
Alone you have 24/7, together you have much more. STEM needs management and leadership to thrive
You can stick to F = ma or go all the way into structural mechanics
From lithium battery to composite matrix chemistry, the study of elements and compounds is crucial for a clean future
Learn how to manipulate simple materials and take that all the way to production line theory
A great idea is useless if nobody knows about it.
Art and Design
Let your ideas come to
life, don't be afraid to dream big.
Climbing a mountain is but a series of small steps.
Have a look
Check out one of the cars built by a group of students aged 15-18.
View in AR on iOS 12 or newer or play around in 3D.
Scale to 900% for real size.
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